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1 |
2 |
3 |
4 |
5 |
1a. CONTACT Greetings |
Refuses contact with a snarl and/or attempting to bite |
Avoids contact by pulling himself away |
Accepts contact without responding. doesn't pull away |
Takes first contact or answer to the attempted contact. |
exaggerated contactattempts, example: jumps, whine, barks |
1b. CONTACT Cooperation |
Doesn't follow despite several attempts to try to entice Alt. this is not tried in this part |
Follows reluctant |
Follow, but is not interested in the testperson |
Follows willingly. Interested in the testperson. |
Follows willingly, but exaggerate his interest in the testperson.Example: jumps, whine, barks |
1c. CONTACT Handling |
Rejects with a snarl and/or attempting to bite |
Avoids, pull back or trying to find support with its handler. |
Accepts handling |
Accepts. Responds by trying to take contact. |
Accepts, answers with an exaggerating attempt to take contact. |
2a. PLAY 1 inclination to play |
Doesn't play |
Doesn't play, but shows interest. |
Starts slow, gets active, play |
Starts fast, active play |
Starts very fast, very active play |
2b. PLAY 1 Grabbing |
Doesn't grab |
Doesn't grab, just sniffing at the object |
Hesitant grabbing or with the front teeth |
Grabs at once with the whole mouth |
Grabs at once, bites the object at high speed. |
2c. PLAY 1 Grabbing and tug-of-war |
Doesn't grab |
Hesitant grabbing, lets go, holding, but is not pulling |
Grabbing, pulling, but lets go and grab again Alt. cheaving |
Grabs at once with the whole mouth and pulls until the testperson lets go. |
Grabs at once with the whole mouth, pulling, tugging, alt. shakes even during the passive part-until the testperson lets go. |
3a. PURSUE |
Doesn't start |
Starts, but stops short after |
Starts or runs slowly.Can pick up the speed.Pursue |
Starts with a high speed, focus and stops beside the prey |
Starts at once with a high speed. Run past the prey. Turn. |
3b. GRASPING |
Ignores the object Alt. doesn't move against the object |
Doesn't grasp, smells at the object. |
Grasp with hesitation or with a timedelay |
Grasp at once, let go of the object. |
Grast at once. Keeps the object for at least 3 seconds. |
4. ACTIVITY |
Is unattentive, uninterested, unactiv |
Is attentive and calm, stands sits or lying down |
Is attentive and mostly calm. shows some activityinterest. |
Is attentive with increased activity or gradually anxiety |
Fast changes between activities during this moment. Alt. anxiety during the whole moment. |
5a. DISTANCE PLAY Interest |
Is not interested in the testperson |
Control, some interruoption occurs. |
Interested, follows the testperson without any interruption. |
Interested. Wants to follow. Occasional attempts to start. |
Very interested. Wants to follow, several attempts to start. |
5b. DISTANCE PLAY Threat/aggression. |
Shows no sigh of threatbehaivour. |
Shows some (1-2) threatbehaviour during the first part of this moment. |
Shows some (1-2) threatbehaviour during the first and the second part of this moment. |
Shows several threatbehaviours during the first part of this moment. |
Shows several threatbehaviours, during the first and the second part of this moment. |
5c. DISTANCE PLAY curiousity |
Doesn't walk up to the testperson |
Goes up to the test person and is active at the line. |
Goes up to the hidden but talking testperson. |
Goes up to the testperson with a low bodyposture and / or with some timedelay |
Goes up to the testperson without any help |
5d. DISTANCE PLAY playfull |
Shows no interest |
Doesn't play, but shows interest |
Plays, can grasp carefully, doesn't pull |
Grasps. Pulls but can let go and grasp again. |
Grasps at once. Pulls, doesn't let go. |
5e. DISTANCE PLAY Cooperation |
Shows no interest |
Gets active but stops. |
Is active with the testperson when he gets active. |
Is active with the testperson. Also shows interest for the passive testperson. |
Encourage the passive testperson to go on playing. |
6a. SUPRISE. Fear |
Doesn't stop. |
Squat and stops. |
Jumps aside without turning away his eyes |
Flees no more then 5 meters. |
Flees more then 5 meters. |
6b. SUPRISE. Threat/aggression. |
Shows no threatbehaviour |
Shows occasional threatbehaviour |
Shows several threatbehaviours during a longer period of time. |
Shows several threatbehaviours and a few occasional attacks. |
Shows threatbehaviours and attacks that could end with bites. |
6c. SUPRISE. Curiousity. |
Goes up when the overall is laid down Alt. doesn't go up at all. |
Goes up when the leader sits down and speaks to the overall and calls for the dog. |
Goes up to the overall when the leader is beside it. |
Goes up to the overall when the leader has walked halfway. |
Goes up to the overall without any help. |
6d. SUPRISE. Remaining fear. |
No detours or change of temprament |
A little detour or change of temprament at one of the passages |
A little detour at the first passage. A smaller detour at the second detour. |
A detour or change of temprament at atleast two of the passages without less intensity |
Great fear or rising fear during all of the passages |
6e. SUPRISE. Remaining fear. |
Show no interest |
Stops. Smells or look at the overall at one occasion |
Stops. Smells or look at the overall atleast two occasions. |
Bites or play with the overall. Loses interest after a while |
Bites or play with the overall at two of the passages or more. |
7a. SOUNDSENSITIVY. Fear. |
Doesn't stop or a short stop. |
Squat and stops. |
A little detour without lossing eyecontact |
Flees no more the 5 meters |
Flees more then 5 meters |
7b. SOUNDSENSITIVITY. Curiousity. |
Doesn't walk up |
Walk up when the leader sits down and "talk" to the sound aswell as calling for the dog. |
Walks up to the sound when the leader stands beside. |
Walks up to the sound when the leader is halfway to the sound |
Walks up to the sound without any help. |
7c. SOUNDSENSITIVITY. Remaining fear. |
No change of temprament or detours. |
A little detour or change of temprament at one of the passages |
A little detour at the first passage. Less at the second passage. |
A little detour without any change of intensity of atleast two of the passages |
Shows great deal of fear or increased fear during the passages. |
7d. SOUNDSENSITIVITY. Remaining interest. |
Shows no interest |
Stops. Smells or look at the sound at one occasion. |
Stops. Smells or look at the sound for atleast two of the occasions. |
Bites or play with the sound. Less interest after a while. |
Bites or play with the sound at atleast two of the passages. |
8a. GHOSTS Threat/aggression. |
Shows no sign of threatbehaviour or aggression. |
Shows some threatbehaviour. |
Shows several threatbehaviors during a longer period of time. |
Shows several threatbehaviours and one attack |
Shows threatbehaviour and several attacks. |
8b. GHOSTS. Control. |
Occasional control, afterwards no interest. Alt. Shows no interest at all. |
Looks at the ghosts from time to time |
Controls or act at the ghosts. Longer pauses. E.g. haft way to the ghosts alt. one ghost all the way |
Controls and/or acts at both ghosts. Shorter pauses. |
Controls and/or acts at both ghosts during the whole test. |
8c. GHOSTS. Fear. |
Stays in front of or beside the leader. |
Stays mostly in front of or beside the leader. some distance. |
Stays mostly in front of or beside the leader. changing between attempting flight and control. |
Stays mostly behind the leader. Changing between attempting flight and control. |
Backs more then the length of the lead or leaves the spot, alt. flees. |
8d. GHOSTS. Curiosity. |
Walks up to the test person when the leader has taken of the ghosts hat. Alt. doesn't walk up in time. |
Walks up to the testperson when the leader speaks to the testperson and calls for the dog. |
Walks up to the testperson when th leader stand beside |
Walks up to the testperson when the leader has walked half the distance. |
Walks up to the testperson without any help. |
8e. GHOSTS. Attempting contact with the testperson in the Ghostsuit |
Rejects or avvoids any attempted contact. Alt. doesn't walk up in time. |
Accepts the contact from the testperson without any respond. |
Response to the contact from the testperson |
Takes contact with the testperson. |
Intensiv contactseeking with the testperson. e.g. jumps and whines. |
9a. PLAY 2. Interest. |
Doesn't play |
Doesn't play, but shows interest. |
Slow started, gets active, plays |
Quick start, active play |
Very quick start, very active play |
9b. PLAY 2. Grasping. |
Doesn't grasp |
Doesn't grasp, but smells at the object. |
Graps the object with some doubt or with the front teeth. |
Grasp the object with the whole mouth |
Grasp the object still running |
10. SHOT. |
Unmoved. Fast control and afterwards unmoved. |
some checkups during play / stillness. Afterwards unmoved |
Shows interest against the shooter, the audience or something else, but goes back to play / stillness. |
Aborts play or stillness. Locks against the shooter, the audienc or something else.Does not go back to play / stillness. |
Affected, scared. Alt. wants to leave, tries to flee. Alt. the leader decline the shot |