| | 1 | 2 | 3 | 4 | 5 |
1a. CONTACT Greetings | Refuses contact with a snarl and/or attempting to bite | Avoids contact by pulling himself away | Accepts contact without responding. doesn't pull away | Takes first contact or answer to the attempted contact. | exaggerated contactattempts, example: jumps, whine, barks |
1b. CONTACT Cooperation | Doesn't follow despite several attempts to try to entice Alt. this is not tried in this part | Follows reluctant | Follow, but is not interested in the testperson | Follows willingly. Interested in the testperson. | Follows willingly, but exaggerate his interest in the testperson.Example: jumps, whine, barks |
1c. CONTACT Handling | Rejects with a snarl and/or attempting to bite | Avoids, pull back or trying to find support with its handler. | Accepts handling | Accepts. Responds by trying to take contact. | Accepts, answers with an exaggerating attempt to take contact. |
2a. PLAY 1 inclination to play | Doesn't play | Doesn't play, but shows interest. | Starts slow, gets active, play | Starts fast, active play | Starts very fast, very active play |
2b. PLAY 1 Grabbing | Doesn't grab | Doesn't grab, just sniffing at the object | Hesitant grabbing or with the front teeth | Grabs at once with the whole mouth | Grabs at once, bites the object at high speed. |
2c. PLAY 1 Grabbing and tug-of-war | Doesn't grab | Hesitant grabbing, lets go, holding, but is not pulling | Grabbing, pulling, but lets go and grab again Alt. cheaving | Grabs at once with the whole mouth and pulls until the testperson lets go. | Grabs at once with the whole mouth, pulling, tugging, alt. shakes even during the passive part-until the testperson lets go. |
3a. PURSUE | Doesn't start | Starts, but stops short after | Starts or runs slowly.Can pick up the speed.Pursue | Starts with a high speed, focus and stops beside the prey | Starts at once with a high speed. Run past the prey. Turn. |
3b. GRASPING | Ignores the object Alt. doesn't move towards the object | Doesn't grasp, smells at the object. | Grasp with hesitation or with a timedelay | Grasp at once, let go of the object. | Grast at once. Keeps the object for at least 3 seconds. |
4. ACTIVITY | Is unattentive, uninterested, unactiv | Is attentive and calm, stands sits or lying down | Is attentive and mostly calm. shows some activityinterest. | Is attentive with increased activity or gradually anxiety | Fast changes between activities during this moment. Alt. anxiety during the whole moment. |
5a. DISTANCE PLAY Interest | Is not interested in the testperson | Control, some interruoption occurs. | Interested, follows the testperson without any interruption. | Interested. Wants to follow. Occasional attempts to start. | Very interested. Wants to follow, several attempts to start. |
5b. DISTANCE PLAY Threat/aggression. | Shows no sigh of threatbehaivour. | Shows some (1-2) threatbehaviour during the first part of this moment. | Shows some (1-2) threatbehaviour during the first and the second part of this moment. | Shows several threatbehaviours during the first part of this moment. | Shows several threatbehaviours, during the first and the second part of this moment. |
5c. DISTANCE PLAY curiousity | Doesn't walk up to the testperson | Goes up to the test person and is active at the line. | Goes up to the hidden but talking testperson. | Goes up to the testperson with a low bodyposture and / or with some timedelay | Goes up to the testperson without any help |
5d. DISTANCE PLAY playfull | Shows no interest | Doesn't play, but shows interest | Plays, can grasp carefully, doesn't pull | Grasps. Pulls but can let go and grasp again. | Grasps at once. Pulls, doesn't let go. |
5e. DISTANCE PLAY Cooperation | Shows no interest | Gets active but stops. | Is active with the testperson when he gets active. | Is active with the testperson. Also shows interest for the passive testperson. | Encourage the passive testperson to go on playing. |
6a. SUPRISE. Fear | Doesn't stop. | Squat and stops. | Jumps aside without turning away his eyes | Flees no more then 5 meters. | Flees more then 5 meters. |
6b. SUPRISE. Threat/aggression. | Shows no threatbehaviour | Shows occasional threatbehaviour | Shows several threatbehaviours during a longer period of time. | Shows several threatbehaviours and a few occasional attacks. | Shows threatbehaviours and attacks that could end with bites. |
6c. SUPRISE. Curiousity. | Goes up when the overall is laid down Alt. doesn't go up at all. | Goes up when the leader sits down and speaks to the overall and calls for the dog. | Goes up to the overall when the leader is beside it. | Goes up to the overall when the leader has walked halfway. | Goes up to the overall without any help. |
6d. SUPRISE. Remaining fear. | No detours or change of temprament | A little detour or change of temprament at one of the passages | A little detour at the first passage. A smaller detour at the second detour. | A detour or change of temprament at atleast two of the passages without less intensity | Great fear or rising fear during all of the passages |
6e. SUPRISE. Remaining fear. | Show no interest | Stops. Smells or look at the overall at one occasion | Stops. Smells or look at the overall atleast two occasions. | Bites or play with the overall. Loses interest after a while | Bites or play with the overall at two of the passages or more. |
7a. SOUNDSENSITIVY. Fear. | Doesn't stop or a short stop. | Squat and stops. | A little detour without lossing eyecontact | Flees no more the 5 meters | Flees more then 5 meters |
7b. SOUNDSENSITIVITY. Curiousity. | Doesn't walk up | Walk up when the leader sits down and "talk" to the sound aswell as calling for the dog. | Walks up to the sound when the leader stands beside. | Walks up to the sound when the leader is halfway to the sound | Walks up to the sound without any help. |
7c. SOUNDSENSITIVITY. Remaining fear. | No change of temprament or detours. | A little detour or change of temprament at one of the passages | A little detour at the first passage. Less at the second passage. | A little detour without any change of intensity of atleast two of the passages | Shows great deal of fear or increased fear during the passages. |
7d. SOUNDSENSITIVITY. Remaining interest. | Shows no interest | Stops. Smells or look at the sound at one occasion. | Stops. Smells or look at the sound for atleast two of the occasions. | Bites or play with the sound. Less interest after a while. | Bites or play with the sound at atleast two of the passages. |
8a. GHOSTS Threat/aggression. | Shows no sign of threatbehaviour or aggression. | Shows some threatbehaviour. | Shows several threatbehaviors during a longer period of time. | Shows several threatbehaviours and one attack | Shows threatbehaviour and several attacks. |
8b. GHOSTS. Control. | Occasional control, afterwards no interest. Alt. Shows no interest at all. | Looks at the ghosts from time to time | Controls or act at the ghosts. Longer pauses. E.g. haft way to the ghosts alt. one ghost all the way | Controls and/or acts at both ghosts. Shorter pauses. | Controls and/or acts at both ghosts during the whole test. |
8c. GHOSTS. Fear. | Stays in front of or beside the leader. | Stays mostly in front of or beside the leader. some distance. | Stays mostly in front of or beside the leader. changing between attempting flight and control. | Stays mostly behind the leader. Changing between attempting flight and control. | Backs more then the length of the lead or leaves the spot, alt. flees. |
8d. GHOSTS. Curiosity. | Walks up to the test person when the leader has taken of the ghosts hat. Alt. doesn't walk up in time. | Walks up to the testperson when the leader speaks to the testperson and calls for the dog. | Walks up to the testperson when th leader stand beside | Walks up to the testperson when the leader has walked half the distance. | <Walks up to the testperson without any help. |
8e. GHOSTS. Attempting contact with the testperson in the Ghostsuit | Rejects or avvoids any attempted contact. Alt. doesn't walk up in time. | Accepts the contact from the testperson without any respond. | Response to the contact from the testperson | Takes contact with the testperson. | Intensiv contactseeking with the testperson. e.g. jumps and whines. |
9a. PLAY 2. Interest. | Doesn't play | Doesn't play, but shows interest. | Slow started, gets active, plays | Quick start, active play | Very quick start, very active play |
9b. PLAY 2. Grasping. | Doesn't grasp | Doesn't grasp, but smells at the object. | Graps the object with some doubt or with the front teeth. | Grasp the object with the whole mouth | Grasp the object still running |
10. SHOT. | Unmoved. Fast control and afterwards unmoved. | some checkups during play / stillness. Afterwards unmoved | Shows interest against the shooter, the audience or something else, but goes back to play / stillness. | Aborts play or stillness. Locks against the shooter, the audienc or something else.Does not go back to play / stillness. | Affected, scared. Alt. wants to leave, tries to flee. Alt. the leader decline the shot |