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Mentaltest, Clangulas Gaefa Gullviva
Swedish german shepardclub OG Torsås, 2008-04-19

Pictures from Gaefas mentaltest

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1a.    CONTACT
          Greetings
Refuses contact with a snarl and/or attempting to bite
Avoids contact by pulling himself away
Accepts contact without responding. doesn't pull away
Takes first contact or answer to the attempted contact.
exaggerated contactattempts, example: jumps, whine, barks
1b.    CONTACT
          Cooperation
Doesn't follow despite several attempts to try to entice
Alt. this is not tried in this part
Follows reluctant
Follow, but is not interested in the testperson
Follows willingly. Interested in the testperson.
Follows willingly, but exaggerate his interest in the testperson. Example: jumps, whine, barks
1c.    CONTACT
          Handling
Rejects with a snarl and/or attempting to bite
Avoids, pull back or trying to find support with its handler.
Accepts handling
Accepts. Responds by trying to take contact.
Accepts, answers with an exaggerating attempt to take contact.
2a.    PLAY 1
          inclination to play
Doesn't play
Doesn't play, but shows interest.
Starts slow, gets active, play
Starts fast, active play
Starts very fast, very active play
2b.    PLAY 1
          Grabbing
Doesn't grab
Doesn't grab, just sniffing at the object
Hesitant grabbing or with the front teeth
Grabs at once with the whole mouth
Grabs at once, bites the object at high speed.
2c.    PLAY 1
          Grabbing and tug-of-war
Doesn't grab
Hesitant grabbing, lets go, holding, but is not pulling
Grabbing, pulling, but lets go and grab again
Alt. cheaving
Grabs at once with the whole mouth and pulls until the testperson lets go.
Grabs at once with the whole mouth, pulling, tugging, alt. shakes even during the passive part-until the testperson lets go.
3a.    PURSUE
         
Doesn't start
Starts, but stops short after
Starts or runs slowly. Can pick up the speed. Pursue
Starts with a high speed, focus and stops beside the prey
Starts at once with a high speed. Run past the prey. Turn.
3b.    GRASPING
         
Ignores the object
Alt. doesn't move towards the object
Doesn't grasp, smells at the object.
Grasp with hesitation or with a timedelay
Grasp at once, let go of the object.
Grast at once. Keeps the object for at least 3 seconds.
4.    ACTIVITY
         
Is unattentive, uninterested, unactiv
Is attentive and calm, stands sits or lying down
Is attentive and mostly calm. shows some activityinterest.
Is attentive with increased activity or gradually anxiety
Fast changes between activities during this moment.
Alt. anxiety during the whole moment.
5a.    DISTANCE PLAY
          Interest
Is not interested in the testperson
Control, some interruoption occurs.
Interested, follows the testperson without any interruption.
Interested. Wants to follow. Occasional attempts to start.
Very interested. Wants to follow, several attempts to start.
5b.    DISTANCE PLAY
          Threat/aggression.
Shows no sigh of threatbehaivour.
Shows some (1-2) threatbehaviour during the first part of this moment.
Shows some (1-2) threatbehaviour during the first and the second part of this moment.
Shows several threatbehaviours during the first part of this moment.
Shows several threatbehaviours, during the first and the second part of this moment.
5c.    DISTANCE PLAY
          curiousity
Doesn't walk up to the testperson
Goes up to the test person and is active at the line.
Goes up to the hidden but talking testperson.
Goes up to the testperson with a low bodyposture and / or with some timedelay
Goes up to the testperson without any help
5d.    DISTANCE PLAY
          playfull
Shows no interest
Doesn't play, but shows interest
Plays, can grasp carefully, doesn't pull
Grasps. Pulls but can let go and grasp again.
Grasps at once. Pulls, doesn't let go.
5e.    DISTANCE PLAY
          Cooperation
Shows no interest
Gets active but stops.
Is active with the testperson when he gets active.
Is active with the testperson. Also shows interest for the passive testperson.
Encourage the passive testperson to go on playing.
6a.    SUPRISE.
          Fear
Doesn't stop.
Squat and stops.
Jumps aside without turning away his eyes
Flees no more then 5 meters.
Flees more then 5 meters.
6b.    SUPRISE.
          Threat/aggression.
Shows no threatbehaviour
Shows occasional threatbehaviour
Shows several threatbehaviours during a longer period of time.
Shows several threatbehaviours and a few occasional attacks.
Shows threatbehaviours and attacks that could end with bites.
6c.    SUPRISE.
          Curiousity.
Goes up when the overall is laid down Alt. doesn't go up at all.
Goes up when the leader sits down and speaks to the overall and calls for the dog.
Goes up to the overall when the leader is beside it.
Goes up to the overall when the leader has walked halfway.
Goes up to the overall without any help.
6d.    SUPRISE.
          Remaining fear.
No detours or change of temprament
A little detour or change of temprament at one of the passages
A little detour at the first passage. A smaller detour at the second detour.
A detour or change of temprament at atleast two of the passages without less intensity
Great fear or rising fear during all of the passages
6e.    SUPRISE.
          Remaining fear.
Show no interest
Stops. Smells or look at the overall at one occasion
Stops. Smells or look at the overall atleast two occasions.
Bites or play with the overall. Loses interest after a while
Bites or play with the overall at two of the passages or more.
7a.    SOUNDSENSITIVY.
          Fear.
Doesn't stop or a short stop.
Squat and stops.
A little detour without lossing eyecontact
Flees no more the 5 meters
Flees more then 5 meters
7b.    SOUNDSENSITIVITY.
          Curiousity.
Doesn't walk up
Walk up when the leader sits down and "talk" to the sound aswell as calling for the dog.
Walks up to the sound when the leader stands beside.
Walks up to the sound when the leader is halfway to the sound
Walks up to the sound without any help.
7c.    SOUNDSENSITIVITY.
          Remaining fear.
No change of temprament or detours.
A little detour or change of temprament at one of the passages
A little detour at the first passage. Less at the second passage.
A little detour without any change of intensity of atleast two of the passages
Shows great deal of fear or increased fear during the passages.
7d.    SOUNDSENSITIVITY.
          Remaining interest.
Shows no interest
Stops. Smells or look at the sound at one occasion.
Stops. Smells or look at the sound for atleast two of the occasions.
Bites or play with the sound. Less interest after a while.
Bites or play with the sound at atleast two of the passages.
8a.    GHOSTS
          Threat/aggression.
Shows no sign of threatbehaviour or aggression.
Shows some threatbehaviour.
Shows several threatbehaviors during a longer period of time.
Shows several threatbehaviours and one attack
Shows threatbehaviour and several attacks.
8b.    GHOSTS.
          Control.
Occasional control, afterwards no interest.
Alt. Shows no interest at all.
Looks at the ghosts from time to time
Controls or act at the ghosts. Longer pauses.
E.g. haft way to the ghosts alt. one ghost all the way
Controls and/or acts at both ghosts. Shorter pauses.
Controls and/or acts at both ghosts during the whole test.
8c.    GHOSTS.
          Fear.
Stays in front of or beside the leader.
Stays mostly in front of or beside the leader. some distance.
Stays mostly in front of or beside the leader. changing between attempting flight and control.
Stays mostly behind the leader. Changing between attempting flight and control.
Backs more then the length of the lead or leaves the spot, alt. flees.
8d.    GHOSTS.
          Curiosity.
Walks up to the test person when the leader has taken of the ghosts hat.
Alt. doesn't walk up in time.
Walks up to the testperson when the leader speaks to the testperson and calls for the dog.
Walks up to the testperson when th leader stand beside
Walks up to the testperson when the leader has walked half the distance.
Walks up to the testperson without any help.
8e.    GHOSTS.
          Attempting contact with the testperson in the Ghostsuit
Rejects or avvoids any attempted contact.
Alt. doesn't walk up in time.
Accepts the contact from the testperson without any respond.
Response to the contact from the testperson
Takes contact with the testperson.
Intensiv contactseeking with the testperson. e.g. jumps and whines.
9a.    PLAY 2.
          Interest.
Doesn't play
Doesn't play, but shows interest.
Slow started, gets active, plays
Quick start, active play
Very quick start, very active play
9b.    PLAY 2.
          Grasping.
Doesn't grasp
Doesn't grasp, but smells at the object.
Graps the object with some doubt or with the front teeth.
Grasp the object with the whole mouth
Grasp the object still running
10.    SHOT.
         
Unmoved. Fast control and afterwards unmoved.
some checkups during play / stillness. Afterwards unmoved
Shows interest against the shooter, the audience or something else, but goes back to play / stillness.
Aborts play or stillness. Locks against the shooter, the audienc or something else. Does not go back to play / stillness.
Affected, scared.
Alt. wants to leave, tries to flee.
Alt. the leader decline the shot